﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
/* DCB checking SVN */

namespace Space_Conquest
{
    abstract class AirUnit : MovableUnit
    {
        public AirUnit (Texture texture, int x, int y, Player owner)
            : base(texture, x, y, owner)
        {

        }


        
    }
}
